Secret of Pax Tharkas

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Douglas Niles is an American fantasy novelist and writer at TSR, Inc. Niles is one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels. Douglas Niles was born in 1954 in Brookfield, Wisconsin. Since childhood, he was fond of heroic fantasy and wargames, and while studying in high school he began to write stories and shoot small amateur films. Niles graduated from the University of Wisconsin with a degree in rhetoric and English. Three years after graduation, he married Chris Schroeder [1]. Niles worked as a rhetoric and English teacher at the Clinton High School, thirty miles from Lake Geneva. “Once one of my students came to me and said that she would not be able to attend the lesson that day, because she had to be at an interview for People magazine. Her name was Heidi Gygax. I asked why "People" was interested in her and she said that her father invented the Dungeons & Dragons game. Of course, I heard about D&D, but I had no...

Secret of Pax Tharkas PDF

Douglas Niles is an American fantasy novelist and writer at TSR, Inc. Niles is one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels. Douglas Niles was born in 1954 in Brookfield, Wisconsin. Since childhood, he was fond of heroic fantasy and wargames, and while studying in high school he began to write stories and shoot small amateur films. Niles graduated from the University of Wisconsin with a degree in rhetoric and English. Three years after graduation, he married Chris Schroeder [1]. Niles worked as a rhetoric and English teacher at the Clinton High School, thirty miles from Lake Geneva. “Once one of my students came to me and said that she would not be able to attend the lesson that day, because she had to be at an interview for People magazine. Her name was Heidi Gygax. I asked why "People" was interested in her and she said that her father invented the Dungeons & Dragons game. Of course, I heard about D&D, but I had no idea that its creator lived so close to me. The next day, Heidi brought me a copy of the Dungeons & Dragons Basic Set, and two days later I got a few of my friends together and played the first game with a DM. " A few years later, one of Niles`s friends joined Dragon magazine. According to Niles, “he once told me that TSR was recruiting editors, and I was interested. I went through test work, which consisted of working on a 14-page manuscript. I found only three places to fix ... and failed the test. However, it turned out that TSR also needed game designers. Armed with my half-written novel and some notes for my games, I went through five interviews and gradually convinced that I was fit for the job. ”[1]. As a result, in January 1982, Niles joined TSR as a game maker. First, he looked at ideas coming from D&D fans. His first success was the module Against the Cult of the Reptile God. Besides D&D, in the early 80`s. Niles also worked on other products, in particular on the sci-fi game Star Frontiers. Niles is best known for his novels based on the Dragonlance setting (Dragons of Glory, 1986, with Margaret Weiss; Lords of Doom, 1986; Dragons of Triumph, 1986; Flint, the King, 1990, and others) and Forgotten Realms (The Moonshae Trilogy: Darkwalker on Moonshae, 1987; Black Wizards, 1988; Darkwell, 1989 ; Maztica Trilogy: Viperhand, 1989; Ironhelm, 1990; Feathered Dragon, 1991; and others). Douglas Niles currently resides in Delavan, Wisconsin with his wife and two children and continues to engage in literary activity. His most recent novels are MacArthur`s War: A Novel of the Invasion of Japan in the genre of alternative history (2007) and the trilogy Dragonlance: Dwarf Home (The Secret of Pax Tharkas, 2007; Heir of Kayolin , 2008; "The Fate of Thorbardin", 2009).